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V-Ray® for 3ds Max is a production-proven rendering software. Known for its versatility and ability to handle any type of project — from massive, dynamic scenes having thousands of lights to a sublime still life — it is the go-to solution for artists and designers across 3D industries.
For truly photorealistic renders, you want a raytracer that’s built for quality, optimized for speed, and ready to scale. V-Ray gives you the power to work with lightning-fast interactive and heavyweight production rendering—all while getting the most from your CPU and GPU hardware.
Features include:
Built to Handle Your Toughest Scenes
When you’re working with the biggest scene you’ve ever seen, you need a renderer that won’t let you down. Billions of polygons? Thousands of lights? V-Ray can handle it all. Render anything and everything with V-Ray. Adaptive Lights, Proxy Objects, Distributed Rendering — an arsenal of production-proven features when you need them.
Post Process Your Renders Without the Need for a Separate Tool
V-Ray equips you with a complete set of lighting, shading, and rendering tools—all integrated with 3ds Max. The redesigned V-Ray Frame buffer with light mixing and layered compositing means you only need to use one tool for more than just rendering — no need to go back and forth between different apps.
Create Interactive Experiences in Realtime
Present your ideas in 100% ray-traced quality without the need of extra optimizations and conversions. Make project changes directly in 3ds Max and validate your designs on the spot.
Work Seamlessly with Other Software
V-Ray is compatible with all the most popular 3ds Max plugins — Substance, Forest Pack, Railclone, Ornatrix, Tyflow, Phoenix, and more. V-Ray is also the perfect fit for any pipeline with support for open standards such as Alembic, OSL, OpenColorIO, and now ACEScg.
Other Key Features include:
DeNoising
Automatically remove noise and reduce render times with V-Ray or NVIDIA AI denoiser.
Chaos Cloud
Render scenes directly to the cloud with a push of a button.
Light Mix
Create dozens of lighting scenarios from a single render. Interactively edit the color and intensity of lights, and see the results without rendering again
Resumable Rendering
You can stop your render at any point and pick up where you left off.
Debug Shading
Easily isolate textures, materials and geometry to help debug large shading networks in V-Ray IPR and V-Ray GPU IPR.
Native ACEScg Support
Select industry-standard ACEScg for rendering with automatic color space adjustment for textures, dispersion, sun & sky, and light temperature colors.
Progressive Caustics
V-Ray's new progressively calculated caustics achieve real-world reflections and refractions in less time. Easier to set up, without the need for pre-calculated photon maps.
Multiple Additive Dome Lights
You can now render multiple dome lights at the same time. Direct support in Light Mix makes it easier than ever to fine-tune the results.
Adaptive Lights
Faster, cleaner and more accurate rendering in scenes containing many lights and image-based environment lighting.
Lighting Analysis Tools
Accurately measure the light levels in your scene using the lighting analysis tools.
Accurate Lights
Simulate any type of natural, artificial, or image-based lighting with a wide range of light types.
Global Illumination
Choose from several global illumination options – exact, approximate or a hybrid of both.
Lens Effects
Fast and accurate simulation of real-world camera lens effects like bloom and glare with dust and scratches. Fine-tune lens effects interactively while you render.
Point & Shoot Camera
Perfect renders are as easy as taking a snapshot with the Automatic Exposure and White Balance settings.
Photorealistic Cameras
Real-world camera controls let you work like a photographer. Render images with detailed depth of field and cinematic motion blur.
Virtual Reality (VR)
Experience your project in virtual reality. Create content for popular VR headsets with 6x1 cubic and spherical stereo camera types.
Advanced Material Override
The new material override option preserves a scene's original opacity, bump, refraction and self-illumination, giving you even more creative control.
Auto-Translation of Physical Materials
Autodesk's Physical Materials are auto-translated to V-Ray materials without additional conversions.
New V-Ray Material Translucency
Create true translucent materials with the updated V-Ray Material. Now with built-in volumetric subsurface scattering, it’s easier than ever to render realistic skin, plastic, wax, and more.
Improved V-Ray Material in Viewport
Representations of V-Ray materials in 3ds Max viewports are now closer to the final render, giving you a better idea of how your results will look.
Physical Hair Material
Render more realistic-looking hair with accurate highlights. Use melanin color as a base and Glint and Glitter controls for additional highlights.
Metalness
The V-Ray Material adds support for PBR shaders with the Metalness reflection controls.
Physically Based Materials
From multilayered car paint to accurate subsurface scattering and in the aLsurface shader, you can create any material imaginable.
V-Ray Toon Shader
Quickly add cartoon and cel-shading effects to your 3D projects.
Chaos Scans Material Library Support
1000+ scanned materials. Import and render directly in V-Ray.
Material Manager
Efficiently browse from a library of over 500 render-ready materials including metals, glass, wood and more.
Material Presets
Save time creating common materials with presets for aluminum, chrome, glass and more.Presets for most used hair colors have also been added.
Material Previews
New rendered material swatches show you exactly what your materials will look like.
Coat Layer
Add reflective coatings directly in the updated V-Ray Material, saving you both material creation and rendering time vs. using Blend material.
Sheen Layer
Create soft microfiber fabrics like velvet, satin and silk with the new Sheen options in the updated V-Ray Material.
Memory-Efficient Textures
Work with production-ready, multi-resolution tiled textures from your favorite applications, like MARI, Mudbox and ZBrush.
Triplanar Mapping
Quickly apply seamless textures without UVs.
Rounded Corners
Generate perfectly smooth edges at render-time — with no extra modeling.
Texture Randomization
Add variety to your scene with the new VRayUVWRandomizer map and enhanced VRayMultiSubTex controls.
V-Ray Dirt
Weathered streaks and dirt in crevices are easy with the enhanced V-Ray Dirt, which now employs both ambient and inner occlusion.
New Sun & Sky Model
Reproduce the subtleties of twilight when the sun is below the horizon with the new Sun and Sky model.
Blue-Noise Sampling
Achieve better noise distribution with fewer samples.
Proxy Geometry
Render massive scenes with proxy objects. V-Ray proxies also support layered alembic files and efficiently replace complex scene geometry and load only at render time.
Hair & Fur
Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair And Fur, HairFarm and Ornatrix.
Specialty Geometry
Create unique geometry like infinite planes, metaballs and isosurfaces, particles, and object cutaways with render-time booleans.
Volume Rendering
Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and Phoenix FD.
And Much, Much More!